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Geometry Dash: UFO 2D

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Geometry Dash: UFO 2D is a high-speed rhythm challenge where your UFO zigzags through deadly traps. Master timing and stay calm to conquer all obstacles.

Coin Collecting Tips

Collecting coins will help your score increase so your chance of being on the leaderboard of the game Geometry Dash: UFO 2D is very high. So do you know which positions the coins will often appear?

  • The first coin will appear at about 54%: when the character is flying through a tunnel filled with many sharp spikes that can kill you at any time.
  • The last coin appears at about the end of 98%: when at about 94% you should not press to control the character but let it go and fall freely so the coins will be automatically collected.

Important notes when playing Geometry Dash: UFO 2D

Avoid clicking and holding continuously

The character you control will be in the shape of a UFO. If you click continuously without releasing, the character will always float on top of the screen, making it very difficult to control and avoid obstacles. Instead, control the UFO to change its zigzag shape in the middle of the screen so that you can avoid and react in time. Because during the movement, there will be obstacles that suddenly appear and fall in that you cannot predict.

Calm and patient when playing

Geometry Dash: UFO 2D is a high-speed rhythm game that will be very difficult to conquer from the first time playing, as well as when playing Quantum Geometry Dash. Therefore, you must be patient and play many times to grasp the arrangement of obstacles to easily conquer the next screen.

Gravity changes while playing Geometry Dash: UFO 2DGravity changes while playing Geometry Dash: UFO 2D

When playing, you need to be very calm and not impatient, especially in difficult playing situations when the obstacles are distributed in a dense and complicated way. Haste will cause you to press the wrong button and miss the beat of the music, hitting obstacles on the way and the game will end from there.

Follow the navigation bar to know the position of the character

The navigation bar will be placed on the head, they will move based on the distance the character goes, marked by the blue highlighted part. Based on that, you can know the exact distance and how far it is to reach the destination.